Age of Wonders III update 1.4 and Golden Realms expansion released

    It’s a big day, birthday calculator
    of Wonders III : Golden Realms has gone on marketing & a massive update’s been released freely béo owners of the vanilla game .Golden Realms sees the Halfling race appear as a playable faction, a mới ra chiến dịch, & a stack of mới ra features that will filter through the game no matter which race you play as .Meanwhile, the cập nhật changes just about everything .

    Goldren Realms brings back the Halflings from previous Age of Wonders games. They’re a nation built around bar culture & having a good giây phút. While not natural fighters they’re lucky enough phệ be able béo dodge incoming attacks, particularly if they’re happy. So, get the little buggers drunk before going into battle .The expansion comes with a mới ra chiến dịch that sees you lead an exodus of the Halfling people Khủng a hot nhất exotic land. There they’ll find a lost thành phố & the kingdom of the Naga. There’s been more than trăng tròn mới nhất units thrown into the phối, too. Including a shit-throwing monkey .There’s more than 50 hot nhất items as well, including your very own Indiana Jones-esque crystal skull. You can now use wild magic, which lets you cause mutations “ & turn orderly battles into a pandemonium where the lines of battle are violently warped. ” Or, if that’s a bit too overt for you, you can now take part in guerilla combat with ambushes & hide-outs .Check out this Clip showing off 17 minutes of in-game footage :New features of the expansion include treasure sites containing upgrades for your thành phố, “ making the location và specialization of your cities more important than ever. ” For instance, “ building a đô thị near a Crystal Tree unlocks the Enchanted Armory which reinforces your armored units. ”You can read more details of the expansion on Age of Wonders ’ site .On the next page are the patch notes for cập nhật 1.4 .FeaturesAI ImprovementsDiplomacy ImprovementsPerformance ImprovementsBalance ChangesInterface & Controls ImprovementsGraphics ImprovementsEditor ImprovementsMisc Improvements & Fixes

  • And this is the danh sách of unsorted patch notes. Bring a packed lunch before venturing in here .
  • Fixed various issues with how Inns replenish their units, resolving some Inn based exploits while we were at it .
  • Reduced the number of cities generated in RMG map when choosing “ Few ” cities .
  • Fixed a bug on random generated island map where sometimes cities và cave entrances were being placed in the water
  • All races in the RMG now start on the surface layer, except for dwarves và goblins, which have a 50 % chance of spawning on the underground layer ( if there is one ) .
  • Wetlands now appears more frequently in small patches in random map .
  • Underground without any players spawning now have a smaller playing area .
  • Added 10 turns mập the phút giây limit in 5 th Elven Court campaign bản đồ ( Torchbearer branch ) .
  • Fixed Valery not dropping the Oscillator Gem on delivering it in 2 nd Commonwealth Campaign Map
  • Revamped the ambient sound system. Logic behind what sound should be played has changed. Independent ambient sound volume now takes position, frequency & camera height into tài khoản. A subtle, but it gives the game that little extra je ne sais quoi .
  • Changed ambient sound in Tombs. There are no longer crickets in the tomb. Silly crickets .
  • Fixed damage effect of Fire Aura, Frost Aura, Static Shield from only triggering when resist effect failed .
  • Resurrecting a unit in battle no longer resets the “ Has Unit Leveled This Battle ? ” flag, ensuring you can power màn chơi units by exploiting resurrect .
  • Fire Cannon now properly does friendly fire .
  • Mark The Heretic now properly affects all attack types .
  • Nymph now has correct unit level-up upgrades .
  • Overload now properly affects Flame Tank damage .
  • Tweaked quest rewards : no more Giants as reward from easy quests. Sorry .
  • Units can now evolve on the world maps if they cấp độ up from Columns of Champions, Global Assault or a cheat .
  • Fixed stack order priority of Nymph, Felhorse, Wraith, Wraith King & Dwarf Forge Priest, such that they are placed in the correct army slot .
  • Observe mode is now togglable in classic turns & a message is now shown when the player toggles observe mode .
  • The observe mode toggle is now disabled in hotseat mode .
  • Fixed issue with units having incorrect move points after paralysis effects were dispelled .
  • Fixed issue where some independent units weren’t joining in battles when they should .
  • Changed some events Khủng not spawn when a player has been defeated .
  • Fixed quest issue where a global absorb quest was generated but other players would not get an absorb reward .
  • Fixed issue where quests rewards were not received in hotseat when the quest target would attack the player .
  • Fixed bug in trùm ngắn gọn xúc tích spawning where it would ignore the value of the units it should spawn when it was looking for a trùm unit. This resulted in T4 units being spawned when the spawn value was phối béo ‘ Very Weak ’ .
  • Fixed bug where no quest difficulty could be retrieved và a too difficult quest would be generated .
  • Fixed crash when an independent đô thị was captured & razed in the same turn .
  • Fixed issue where a quest would not be generated for a thành phố even though both the đô thị & the player did not have a cooldown anymore
  • Changed military requirement for very easy quests. Very easy quests no longer have a military requirement, resulting in more quests in the early game .
  • Fixed issue where leader chết modifier would be removed when leader respawned ( this shouldn’t happen as this modifier has a duration )
  • Fixed crash in chiến dịch selection when clicking back before chiến dịch where done loading .
  • Fixed issue where unit spawner could generate units with too high value when the ideal number of units was exceeded & there was still remaining spawn value
  • Fixed issue where ‘ army affected by magic sự kiện ’ was not being shown for hazards
  • Fixed issue where throne thành phố happiness modifier would not be applied
  • Fixed issue in classic turns where heroes would not be spawned when a save game was loaded .
  • Fixed issue where weapon items were not correctly displayed on the strategic bản đồ
  • Fixed issue where sự kiện danh sách would try béo display more than 2 player shield for a combat completed sự kiện
  • It is no longer possible bự press enter on a teleporter when there is a stack standing on the other side. Also added a message béo inform the player of this .
  • Slay quests are now also completed when you mindcontrol units instead of killing them .
  • Fixed pulse effect of units. The selected unit is now blinking in the overview bản đồ .
  • Harbor structures now spawn on hexes that can contain structures ( used phệ be able mập spawn on blocked water )
  • Fixed quest accept bug due Khủng strange quest stacks
  • Fixed sound skipping
  • Fixed next turn message showing behind another window .
  • Clicking “ Surrender ” in combat will no longer trigger special On Unit Dies magic effects, such as Explosive Death .
  • Class specific upgrades in cities are now properly disabled if owned by a player of another class
  • Fixed a glitch in tactical combat where the player could get the game stuck by clicking left & right mouse buttons very fast. This is not an RTS guys và girls, no need bự spam for APM.
  • The shortcut Khủng open the chat window is now no longer bindable, due bự issues popping up when bound béo certain keys. It is bound mập Tab by mặc định .
  • It is now possible mập copy paste text from trái đất with accents và apostrophes in the editor
  • Improvement modding tư vấn for chiến dịch images & sounds
  • Fixed issue where trespass requestor / events would spawn when at war
  • Fixed issue where old save game would load with 0 gold và mana
  • Fixed issue with hom Diplomacy AI handles acception of peace offers
  • Fixed issue with incorrect leader names when SpawHeroAsLeader script was used
  • Fixed sound initialization when not using mặc định settings
  • Fix for âm thanh not shuffling correctly
  • Reduced playback of sự kiện songs béo give more phút giây lớn the normal âm thanh phệ play
  • Fixed “ … Is Moving ” message in hotseat và in first turn of classic turns
  • Fixed diplomatic âm nhạc mixing with world maps âm nhạc
  • Fixed an issue where the system messages would display incorrectly
  • Fixed an issue where a “ unknown character sign ” would appear in front of the names of eggs in French
  • In multiplayer the load & back button of the load dialog have swapped position .
  • Fixed an issue where the “ next ” & “ previous ” buttons would quickly switch between enabled và disabled in the game cài đặt
  • Fixed a sorting issue with the fading màn hình hiển thị where certain screens would render in front of the fading màn hình hiển thị
  • Fixed an issue where sometimes text would remain visible in the TC combat log
  • Fixed a graphical issue in the maps settings panel
  • Reduced the width of the credits as that was blocking đầu vào on a tiny bit of the main thực đơn buttons
  • Headers in the controls options panel now have a different màu background
  • Fixed scrolling with the mousewheel in the “ pick secondairy màu sắc ” full bộ box of the customization panel
  • Changed the colors of the hyper link
  • Fixed an issue when displaying multiple damage channels in the unit window
  • Fixed a bug where punctuation signs could start a mới ra line
  • Fixed a bug in the chiến dịch selection màn hình hiển thị where the selected chiến dịch would be grayed-out
  • Fixed a bug in the enemies surrender dialog where the bottom half of the unit icons wouldn’t react Khủng mouse input đầu vào
  • Fixed the tooltips on the tabs of the seals overview
  • Fixed a visual glitch when a mới ra unit was sometimes spawned ( visually ) inside a mountain instead of on top of the mountain
  • Fixed a bug in the launcher where the name of the application in the task bar could sometimes disappear
  • Fixed a bug in the bloom effect where it did not affect unit & structures in the strategic world
  • Fixed a bug where the tactical combat background was sometimes invisible or even flickering on low graphics settings
  • Fixed a bug where the night dusk background in the leader customization màn hình hiển thị was Đen on low graphics settings
  • Repositioned the mới ra turn message
  • Changed how RMG generates thành phố walls for independent cities, can now start without walls, wooden walls or stone walls, where chances are based on thành phố kích cỡ
  • Fixed a bug where deleting a save tệp tin did not clean up the corresponding backup save tệp tin
  • Removed Isolated Hexes in Monster’s Nest TC bản đồ
  • Fixed a rare issue where the combat predictor wouldn’t understand that a unit was taking place in a thành phố or fortress
  • Fixed the Scoundrel shooting with the wrong hand .
  • Fixed the Elememental’s – Shadow Stalker, etc – death Model being visible when on mountain hexes .
  • Fixed civic guards holding their crossbows backwards when firing .
  • Fixed issue where ‘ vanquised player ’ morale modifier would be applied when a leader was killed but the player still had a throne đô thị
  • Added ‘ Content ’ Menu Item Khủng AoW3 Editor, can now enable Halfling nội dung for user made map
  • Fixed an issue with water only summoning spells being able béo target roads if advanced logistics had been researched
  • Player can no longer use disjunction in tactical combat if their leader is Dazed or Blind
  • Dazed heroes và leaders can no longer cast spells in tactical combat
  • City Growth Constraint system rewritten so sánh that it checks potential domain name kích cỡ against an ideal number of hexes for the kích cỡ it’s trying lớn grow into
  • A cheat window is now shown when ctrl-alt-C is pressed in the overworld. The command is bindable now too .
  • The cheat window can be closed by pressing Esc
  • Added the medal upgrades tooltip Khủng units in the Tome of Wonders
  • Did a pass end all tactical combat spell audio. Big effects sound much more impressive now .
  • Added a range bự the camera shake of City Quake. This now prevents the whole maps from shaking, for all players
  • Added particle effects & sounds phệ cobweb, hook briar và Blighted Vines Khủng show their effect .
  • Changed the festival & rebel events so sánh they stand out more
  • Fixed a bug where the turn indicator would blink due bự the fade in / out not properly resetting
  • Fixed a bug where the slider on the statistics màn hình hiển thị would reset when switching tabs
  • prevent the upgrades button in the anh hùng panel from glowing in TC
  • When a teleporter is disabled, its particle effect is also disabled, making it visually clear that it is disabled !
  • User map of which the leaders have not been phối don’t crash the game anymore. The game now shows an error warning và returns béo main thực đơn when this happens. The levelEditor now shows a warning when saving a maps of which a leader’s spawn position has not yet been phối .
  • Added keybindings lớn the tooltips of “ toggle hex grid ” & “ next unit ” buttons in tactical combat. The “ next unit ” keybinding is now also shown on the unit portrait
  • It is now possible mập save the quicksave và the autosave files lớn the cloud. This can be done by toggling them in the gameplay options màn hình hiển thị .
  • Fixed Heal Undead icon links
  • Leaders now have slingshot when they have Slingshot ability .
  • Fixed Archon Priest floating head
  • Fixed shadowstalker death Mã Sản Phẩm is visible on top of ancient ruins
  • Fixed Civic Guards / Rogue scoundrel hold their crossbows backwards when firing
  • Fixed Crowns glowing White
  • Fixed Serpents disappear on water
  • Fixed shadowstalker death Mã Sản Phẩm is visible on top of ancient ruins
  • Fixed streaming issue with ColumnOfChampions texture
  • Increased audible range for structures on the bản đồ
  • Updated Malzua Campaign Character
  • Fixed shock serpent’s skinning
  • Fixed transparant Leader hair
  • Fixed face-decorations / eyebrow mapping on Draconian female heads
  • Fixed Orc Warbreed Unit Set Khủng contain orcs instead of elves .
  • Fixed tên miền invasion sự kiện
  • Fixed an issue where the user would sometimes still have vision on hexes from a fort after it was razed
  • Added Particles và Audio for Secret Spells : Great Immolation, Great Healing Shower, Great Stoning, and Great Reawakening
  • Fixed visualization Lizard on a Stick
  • Added fade in / out effects lớn the vignettes
  • updated the diplomacy panel lớn show a large image of the leader
  • fixed the extensive spacing that sometimes occurs in the ToW around hyperlinks placed in text
  • Fixed story messages not opening when the interface came from the spell panel ( build đô thị / fortress panel for example )
  • Summoned units now have a mới nhất move order when they are summoned .
  • Changed Harbour on select sound .
  • Fixed an issue where structures would sometimes fail Khủng give an cống phẩm reward
  • Rogue units now shoot crossbows correcly
  • If a unit is obliterated in tactical combat ( by Banishment, Disintegrate or Unstable Transformation ) it will no long trigger after death effects, lượt thích explosive death .
  • Abilities that destroy corpses ( lượt thích explosive death ) no longer prevent units from resurging .
  • Meet events are no longer spawned when cities change mập the independent player due phệ a player losing
  • Fixed a bug where Courtesan Ambassadors would give a relation boost bự player -> player relations
  • Fixed siege attack & defense AIs not using buff abilities lượt thích Draconian Ancestry .
  • trò chơi now automatically assigns players into two teams when you switch teams on in the lobby
  • If one player picks up a cartograophers hut, the target location is now also revealed Khủng that player’s allies
  • Cavalry with Fire Pistol ( from the Dreadnaught Side Arms ) now show correct animation when using the ability
  • Removed tome of wonder button from front kết thúc thực đơn .
  • Units resurrected in combat now have all abilities put on cooldown và have all “ Once Per Battle ” abilities blocked off .
  • Fixed an issue where the “ Disjunct ready phệ cast ! ” sự kiện would stick around when you didn’t have enough casting points lớn use the disjunct
  • Fixed issues with leader getting incorrect amounts of XP when casting spells in battles where they’re not present
  • Non-hostile units can now no longer trigger Enemy At The Gate penalties
  • Fixed Plunder giving extra gold instead of mana
  • Units can now use Cure Disease, Break Control & Dispel Magic on themselves .
  • Taunted units now correctly attack the nearest unit .
  • Commonwealth loyalist final bản đồ : some small general improvements .

  • Woohoo, you made it all the way béo the over. You deserve a cookie. Hope you have some tea left bự go with that .
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