Archery talents (Dragon Age II)

For the talents in Dragon Age: Origins, see Archery talents (Origins).birthday calculator
Age : Origins
For a list of weapons requiring this talent tree, see Archery weapons.

Ability tree

ArcheryArchery DA2.png

type

Rogue

description

Archers specialize in picking off distant targets và suppressing enemy ranks. This talent tree is required for characters mập equip bows .

Archery talents are talents available to the rogue class in Dragon Age II.

Ability Tree

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Talent tree

Talents

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Pinning Shot Pinning Shot Activated
Activation: 20
Duration: 8s
Cooldown: 20s
Requires: Level 2
The archer looses an arrow that immobilizes a target for a short time.

Physical damage: 1.7x
Physical force: 2x
Pinning chance: 80% vs. normal enemies

Rapid Pinning Shot Rapid Pinning Shot
Upgrade
The archer can now use Pinning Shot more frequently, and affected enemies are held immobile for long period.

Duration: +2s (total: 10s)
Cooldown: -5s (total: 15s)

Disorienting Shot
Upgrade
Requires: Level 8
Requires: 3 points in Archery
The damage inflicted by Pinning Shot becomes so severe that it often leaves enemies unable to defend themselves.

Physical damage: +0.85x (total: 2.55x)
DISORIENTDisoriented.png chance: 100%

Bursting Arrow Bursting Arrow Activated
Size: 5m sphere
Activation: 30
Cooldown: 20s
Requires: Level 3
This arrow explodes on impact showering the area in shrapnel and flame.

Fire damage: 1.1x
Elemental force: 3x

Shattering Arrow Shattering Arrow
Upgrade
Cooldown: 15s
Requires: Level 9
Requires: 2 points in Archery
Bursting Arrow is now more powerful and can be used more frequently.

Cooldown: -5s (total: 15s)
Fire damage: 600% vs. BRITTLEBrittle.png targets
Elemental force: 400% vs. BRITTLE targets

Smoking Arrow
Upgrade
Duration: 10s
Requires: Level 7
Bursting Arrow now generates a cloud of smoke that veils allies from enemy attacks.

Obscure chance: 100%

Hail of Arrows Hail of Arrows Activated
Size: 10m
Activation: 30
Duration: 4s
Cooldown: 30s
Requires: Bursting Arrow
Requires: Level 5
Requires: 2 points in Archery
The archer unleashes an entire quiver into the air. For a short time after, the missiles rain down on enemy ranks.

Physical damage: 0.28x every 1s

Storm of Arrows Storm of Arrows
Upgrade
Requires: Level 9
Requires: 5 points in Archery
Hail of Arrows now sweeps across a greater area of the battlefield and slows most enemies to a crawl.

Size: +5m (total 15m)
Enemy attack speed: -50%
Enemy movement speed: -50%

Archer's Lance Archer’s Lance Activated
Activation: 40
Cooldown: 30s
Requires: Pinning Shot
Requires: Bursting Arrow
Requires: Level 7
Requires: 3 points in Archery
This arrow carries such force that it tears through every enemy along its deadly path.

Physical damage: 1.7x vs. all enemies along path
Physical force: 2x vs. all enemies along path
Critical chance: 100% vs. targeted enemy

Punishing Lance Punishing Lance
Upgrade
Requires: Level 11
Requires: 6 points in Archery
Archer’s Lance scythes through weaker opponents.

Deathblow vs. weaker enemies
Physical damage: +0.85x (total: 2.55x)
Physical damage: 600% vs. BRITTLE targets along path
Physical force: 400% vs. BRITTLE targets along path

Notes

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  • Aside from the name, Varric’s “Bianca” talent tree is identical to the Archery talents tree used by Hawke and Sebastian. In fact, if you use the console to remove/add the Archery talent tree for Varric, it will remove/add as “Bianca” in his Abilities tree.
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