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These challenges can pretty polarizing amongst fans, but even for those who enjoy the imperial comets, most of the levels are a real challenge. This may be because the time limits are particularly nonindulgent, or because the environment itself is frustrating to navigate. Thankfully they ‘re not required to beat the main game, but they are required for 100 percentage completion .
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10 Purple Coins By The Seaside (Sea Slide Galaxy)
This deputation is n’t timed, but it can take a very long prison term to find all the coins because you ‘ve got to hunt high and first gear for them, and the bee outfit can be very fiddly to use and slow you down unintentionally .
possibly the biggest decimal point of contention is the fact that throughout this unharmed water level, not a single purple coin actually exists in the water. They ‘re all above it on the cloud, which kind of defeats the point of putting them in a body of water level .
9 Plunder The Purple Coins (Deep Dark Galaxy)
The estimate of a imperial mint treasure hunt aboard a doomed plagiarist ship sounds pretty cool, and this charge is n’t necessarily excessively challenging, but the fact that some coins are hidden in some obscure locations means that it can become pretty irritating to try and find them all .
not helping matters is the fact that the pool at the beginning does n’t actually contain any coins, which, unless you know advance, is going to serve as a big consume of meter .
8 Purple Coins In The Woods (Gold Leaf Galaxy)
This charge requires you to navigate a wooden obstacle course and collect all the coins in less than three minutes and 30 seconds. Compared to some other levels, this is the most generous time limit, but the platforming still requires a lot of preciseness, and you ca n’t afford to hang around .
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thankfully there are bees located at certain points to inform you if you somehow miss any coins, but by the time you ‘ve gone back and found them, you ‘ll probably have run out of time anyhow .
7 Purple Coin Spacewalk (Space Junk Galaxy)
There ‘s possibly some sarcasm in Space Junk Galaxy simultaneously being one of the best galaxies in the game, whilst besides having one of the hard purple mint stars. This level takes place in the final section of “ Pull Star Path, ” where the path is technically invisible until you get close enough to the platforms .
The difficulty stems from the fact that you must collect all coins and then return to the begin to collect the star in less than two minutes. fortunately, the coins indicate where the platforms may appear .
6 Purple Coins In The Desert (Dusty Dune Galaxy)
thankfully this mission is n’t timed, but that does n’t make it that much easier. You ‘ve got to try and find all 100 coins in the section of Dusty Dune with the quicksand. If you die, you ‘ve got to do it all all over again .
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This seems straightforward, but some jumps can be unexpectedly fiddly to complete. There are besides some television camera issues whenever you invert to the other side of the minor planet, and there are few things more infuriate than walking into quicksand as a resultant role of this happening.
5 Purple Coins On The Puzzle Cube (Super Mario Galaxy)
Despite Gusty Garden Galaxy being one of the best 3D Mario levels, this star is more nerve-racking than it needs to be. You have to find 100 of the 150 coins that are scattered across the hedge tangle cube, and a lot of them are placed on thin paths where, if you lose your footing, you waste fourth dimension trying to right yourself .
It can besides be quite comfortable to lose your way back to the star because the camera tends to have trouble knowing which way to face .
4 Purple Coins On The Battlerock (Battlerock Galaxy)
This level is an autoscroller, which means it ‘s possible to miss some coins behind if you ‘re not quick or accurate enough. If you reach the Gearmo at the end without all 100, Mario will lose a life .
This does n’t mean that missing a mint is an moment death sentence, because there ‘s a slingshot star at the end that will send you back to the begin of the level. however, it can be quite boring if you constantly have to go rear because of one coin, and it ‘s easy to miss some .
3 Luigi’s Purple Coins (Toy Time Galaxy)
This deputation takes the “ Mario Meets Mario ” tied and makes it flush harder. You need to collect all of the coins and then return to the beginning platform to collect the star, and you have three minutes to do it all .
This may seem like a generous time limit, but the lava has been replaced with instant-death poison and the shrivel platforms make a recurrence, so you need to promptly plan a route that does n’t unwittingly cut off your room back, and the add pressure from the timekeeper just makes things that much hard .
2 Purple Coins In The Bone Pen (Ghostly Galaxy)
This degree is much harder than it needs to be because of a rigid time limit and a fiddly control dodge. The device is that you have to navigate a maze using wrench stars, even though these are one of the huffy spots on Galaxy ‘s otherwise fun apparent motion controls .
This would be fine if it was n’t for the fact that you need to collect the coins and reach the star topology in the center in under one minute. even the accession of 50 extra coins does n’t help much .
1 Battlestation’s Purple Coins (Dreadnought Galaxy)
This asterisk may be the most despised in Super Mario Galaxy. It ‘s another autoscroller but with smaller platforms, more hazards and trickier timings. It ‘s tied trickier when playing as Luigi because his slippery grip is a massive hindrance.
What makes this charge bad is that you may not even notice the sling ace that sends you back to the beginning until it ‘s excessively recently. This is because it ‘s reasonably obscure off to the side near the level ‘s end, with many players not realising it was always there .
adjacent : Every Main Super Mario Game In Chronological orderliness